My App uses input from the user and sensory input such as location, wi-fi networks and data usage to detect when the phone should use wi-fi or not. For example, the user inputs their home location and their wifi network for their house. when they go outside and come back to their house, the app detects that the phone should be using wi-fi instead of data. the phone then shuts off cellular data and notifies the user to turn on or connect to wi-fi. The program uses counting, if/then, and matching processes to compute the output for the user. The app counts the amount of data used by the phone, and stores it so that later when the user needs to look at it, they can know right away. However, after the data resets and refills, the outdated information will be deleted to make room for more information. It also stores the locations, and the Wi-fi networks so that the user will not have to input their information over and over again. I used defining, ideating, making and sharing as part of my Design Process. By defining, I found a problem that my peers and I had frequently; using data at home. We wasted a month’s worth of data because we were careless, and wondered if only there were an app to remind us to connect to our wi-Fi networks. This led to ideating, where I brainstormed how to solve this reoccurring problem. When I found the solution, I started to create the idea of an app that detects when you are at your house and reminds you to connect to your Wi-Fi. I created a layout on how to app would work, fixing problems and issues that would come up. sharing the idea and app is what I am doing here, on this blog post. Sharing will help me gain feedback and experience to help me further in my learning experience as a student. I hope people would notice the things I am proud of, which are the effort I put into working out the way the app would work ad the idea of the concept.